Raqwe » Free-to-Play https://www.raqwe.com Hi-tech news Thu, 14 May 2020 10:06:44 +0000 en-US hourly 1 http://wordpress.org/?v=4.3.1 Disney announced Star Wars: Attack Squadrons https://www.raqwe.com/disney-announced-star-wars-attack-squadrons/ https://www.raqwe.com/disney-announced-star-wars-attack-squadrons/#comments Thu, 19 Dec 2013 14:33:31 +0000 http://www.raqwe.com/?p=11798   Despite the fact that the company is Disney earlier this year closed LucasArts , Star Wars universe fans can now eagerly wait for at least one game. Currently, Disney announced the release of the game Star Wars: Attack Squadrons, which will be distributed by the model free-to-play. At the moment it is known that in multiplayer mode Star Wars: Attack Squadrons can simultaneously play up to 16 people. Among the ships that will be able to participate in the battles, are X-wing and TIE Interceptor. At the same time, users will be given the opportunity to customize and improve them. The game was developed by an American studio Area […]

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Despite the fact that the company is Disney earlier this year closed LucasArts , Star Wars universe fans can now eagerly wait for at least one game. Currently, Disney announced the release of the game Star Wars: Attack Squadrons, which will be distributed by the model free-to-play.

At the moment it is known that in multiplayer mode Star Wars: Attack Squadrons can simultaneously play up to 16 people. Among the ships that will be able to participate in the battles, are X-wing and TIE Interceptor. At the same time, users will be given the opportunity to customize and improve them.

The game was developed by an American studio Area 52. Already on the official website , you can send a request to participate in a closed beta test, which will start early next year.

Resource The Verge notes that Star Wars fans can expect another franchise developed by DICE – Star Wars: Battlefront, which debuted during E3, and will be released in 2015.

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Path of Exile – for those who like harder https://www.raqwe.com/path-exile-harder/ https://www.raqwe.com/path-exile-harder/#comments Mon, 28 Oct 2013 14:08:04 +0000 http://www.raqwe.com/?p=9951 Do you know what can make a dedicated team for seven years? Game, against which Diablo III will look like a silly joke. It is a game Path of Exile. “Free action / RPG / MMO» – nowadays it is almost a sentence because the audience is a strong bond between the above formula with low quality Korean grindilki with depressing microtransactions in which it is impossible to move a step without paying a dollar or pre. That is why recently got rid of the prefix «beta» Path of Exile from the New Zealand Grinding Gear Games is truly a unique phenomenon. Like any high-quality action / RPG, Path of […]

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Do you know what can make a dedicated team for seven years? Game, against which Diablo III will look like a silly joke. It is a game Path of Exile.

“Free action / RPG / MMO» – nowadays it is almost a sentence because the audience is a strong bond between the above formula with low quality Korean grindilki with depressing microtransactions in which it is impossible to move a step without paying a dollar or pre. That is why recently got rid of the prefix «beta» Path of Exile from the New Zealand Grinding Gear Games is truly a unique phenomenon.

Like any high-quality action / RPG, Path of Exile just had to be developed with an eye to the permanent leader and unquestioning king of the genre. Here are just a Grinding Gear Games understand one simple thing that the creators of the majority of template «Diablo-killer” Ever wonder – is not enough to copy Diablo, without raisins your project broke. Even the gift.

However, the first few minutes with the game does not bode well. Beginning as a part of the story and, in general, New Zealanders frankly merged. Choose between six classes initially available (another will open after the passage), where absolutely no revelations, and it all comes down to the scheme of the warrior / mage / archer and their derivatives, determined with the league, read the level of difficulty, and more … The hero, having survived a shipwreck, finds himself on the shore of the land of others (well, as much as possible already, eh?) surrounded by the walking dead. Immediately nearby is a fortified camp, in other words, point of delivery quests and receiving packs of mobs showered with waste materials. Timid attempts to get clear answers to three main questions: “Who?”, “Where?” And “Why?” Success, alas, is not crowned. Stories of non-player characters is very steep, vague and, most importantly, quite boring, so I have to forget about the global scene and go to solve more pressing problems – to find supplies for the camp, the necromancer to calm, to resolve the issue with the sirens, to deal with the bandits, find a way into the next act eventually. 

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Then it all goes off the beaten track – the monsters are killed, going first, good-for-nothing, armor and weapons in general do not portend disaster. Exactly to the moment, as the character gains a new level and you open your skill tree. After that, you may receive the strong desire to close the game and never it does not run. The thing is that at first glance an unwieldy and confusing system of talent developers assembled in Final Fantasy X, and there are hundreds of skills. But, as in the case of the Sphere Grid, after a close acquaintance you know that before you a very flexible and easy-to-use system of character development and all that is in role-playing system and is the highlight of the game. 

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With the basic characteristics in the Path of Exile’s simple. It is the strength, agility and intelligence, and they go up automatically to give a level. But the skills are divided into passive and active. Passive – the same talent tree, and here, too, everything is familiar, the character gets one skill point per level. But the situation is more complex with active because they contain precious stones to be forged into gear and that, among other things, have their own levels and pumped with use. Moreover, the slots in the objects are often associated with each other that allows you to combine skill. So, in a few clicks, the usual blow to the area begins, for example, beat opponents with lightning, and at the same time restore the character’s life. 

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And in the game, there are about a dozen agents that allow modify the found objects, change their quality, rarity increase, add, or change their characteristics, or the color of jacks, communication between terminals and so on. In other words, opportunities to create a unique character Path of Exile will give odds to anyone. But the character is a character, and with the gameplay, what? 

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On the gameplay is all right if you’re a fan dungeon crawl. The scheme was simple – get a job, exit out of the city, kill monsters, get loot and periodically return to the seller to shake off the collected good. Upon meeting one-on-one with the player monsters completely exposed, so they prefer to go huddling in the pack, which is usually at the center of a particularly strong representative of the local fauna, granting wards some nasty freezing property like bumps, Magic Resistance, and so on. Bosses are rare, but memorable part runs from the town to the place of the untimely death of your character. 

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Another distinctive feature of the game – a complete lack of money. In Grinding Gear Games have decided to build a pure grinding loot into an absolute, making things local currency. Found swag you give the seller for the previously mentioned reagents for modifying objects, the same reagents used for purchases of equipment required. Interestingly arrived with bottles of life and mana. Now you find an empty container, which is automatically updated after killing a certain number of enemies.

Many call the Path of Exile «correct Diablo» and even after a brief acquaintance with the game are difficult to disagree, because it looks like a real Diablo much more than that in 2012 released the Blizzard, proudly are numbered 3. Path of Exile is a dark, brutal, bloody and not very friendly to newcomers game. And looking at the location it is clear from the ears grow – plains, forests, and destroyed cities reminiscent of the Diablo II, and dark dungeons and catacombs recall the eerie atmosphere of the first part and that’s fine. 

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Unfortunately, Path of Exile is not ideal. Besides the problems with the plot, which could have been and gone through, it is clear that the status of the beta game will deliver only formally and developers have much to do, because at this stage a lot of things in the game exists without a specific purpose, as PvP or the ability to combine in the guild. On the other hand, Grinding Gear Games and did not stop there, adding new content to the game and arranging original marathons on pumping with specified conditions, lasting from a couple of tens of minutes to a few weeks. 

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In exchange for the same, oddly enough, do not ask for anything. Game can be completed without paying a penny and without feeling any discomfort, as most micro-transactions can buy purely cosmetic improvements – pets, unique skins for weapons and armor, new animation. With a strong desire to spend money on, you can only additional cells to the repository if you do not have to miss four base and gildiyskoe repository, but the amounts are humane – from two to twenty dollars.

In short, all those who accused the Diablo III in a cartoon, the combat system is primitive and general okazualivaniya series, you can safely leave the Sanctuary behind and move to Reyklast, you’ll like it here.

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Street Fighter 5 may go the way of free-to-play https://www.raqwe.com/street-fighter-5-may-go-the-way-of-free-to-play/ https://www.raqwe.com/street-fighter-5-may-go-the-way-of-free-to-play/#comments Thu, 01 Aug 2013 17:10:08 +0000 http://www.raqwe.com/?p=2998 In 2011 left the Japanese company Capcom, Christian Svensson (Christian Svensson) noted that the 5-part series of fighting games Street Fighter will be released before 2020, but in the near term it is not necessary to wait for the announcement. This news is not too encouraged by fans, but the series creator Yoshinori It (Yoshinori Ono) believe that the main line should not stop at the 4 parts. “Project development platforms for the next cycle requires a large amount of human resources and significant financial costs – It is said in a conversation with a Japanese resource 4Gamer. – Do not forget that these costs apply to the gamers themselves […]

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In 2011 left the Japanese company Capcom, Christian Svensson (Christian Svensson) noted that the 5-part series of fighting games Street Fighter will be released before 2020, but in the near term it is not necessary to wait for the announcement. This news is not too encouraged by fans, but the series creator Yoshinori It (Yoshinori Ono) believe that the main line should not stop at the 4 parts.

“Project development platforms for the next cycle requires a large amount of human resources and significant financial costs – It is said in a conversation with a Japanese resource 4Gamer. – Do not forget that these costs apply to the gamers themselves – they have to buy not only the game itself, but actually a new console and a stick. “

Acceptable way out of this situation, the producer and mastermind series considers the use of the model free-to-play, to which developers have already requested 5 Dead or Alive Ultimate, Killer Instinct and Tekken Revolution. In this, however, lies another difficulty – releasing games on this system, developers can not be sure that the return on their production costs.

“On the one hand, fighting games like hardtuned discipline constantly need more fans, and a shareware model, which allows to start playing without any cost, it is promoted, – said Ono. – However, in this situation, there may be difficulties with reimbursement of the cost of development, and I would prefer to first see how things go in Katsuhiro Harada (Katsuhiro Harada, producer of the Tekken) and Yosuke Hayashi (Yosuke Hayashi, producer of Dead or Alive), and only after then decide whether we should go their way. “

Early next year, Capcom will release the Ultra Street Fighter 4, which includes five new characters, 6 game locations and generating game balance adjustments. The publication will appear in versions for PC, PS3 and Xbox 360.

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Reviews Warframe: Space Ninja https://www.raqwe.com/reviews-warframe-space-ninja/ https://www.raqwe.com/reviews-warframe-space-ninja/#comments Sun, 21 Jul 2013 15:16:23 +0000 http://www.raqwe.com/?p=820 Before Dark Sector has turned into a weird nonsense about special agent with metal arms and shuriken, boomerang, the game was planned as a cool space with stealth ninja in Nanosuit. Why the concept has been so radically changed is not known, but it’s nice that they did not bury Digital Extreme original operating time, and still use them when creating Warframe – cooperative third-person shooter, with the Free-to-Play and Catania. Players assume the role of Warframe Tenno – mysterious warriors from the past who have lost their memory after many years in the cold chamber. Only Tenno might have their own costumes, the same Warframe. On the other side […]

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Before Dark Sector has turned into a weird nonsense about special agent with metal arms and shuriken, boomerang, the game was planned as a cool space with stealth ninja in Nanosuit. Why the concept has been so radically changed is not known, but it’s nice that they did not bury Digital Extreme original operating time, and still use them when creating Warframe – cooperative third-person shooter, with the Free-to-Play and Catania.

Players assume the role of Warframe Tenno – mysterious warriors from the past who have lost their memory after many years in the cold chamber. Only Tenno might have their own costumes, the same Warframe. On the other side of the empire zahirevshih continuous cloning and so-clad soldier exoskeletons Grineer, Corpus trading corporation and a strange space virus that generates a zombie mutants.

Warframe played as a mixture of Left 4 Dead 2 and multiplayer Mass Effect 3 – a detachment of four players must land at a specified location, complete the task and reach the extraction point. Among the tasks of rescue and escort the hostages, sabotage, intelligence, defense facilities – only about ten species. Decorations are the same type, but the monotony is logical, because most of the time Tenno spend on military space stations, ground military bases and various research complexes. This may explain the similarity of the model construction and architectural plans. What a banal copy-paste, then really there to hide. Two identical levels, of course, does not find, but occasionally there is a sense of deja vu.

Each of the suits, which are currently fourteen, has its own special and unique skills. Someone knows how to disappear or to poison the enemy poison someone specializes in traps or, for example, subordination of reason enemy. There are your tanks, support units, melee or ranged attack. And the weapons and costumes are getting new levels during use, allowing you to equip them with the modules, thus improving performance or acquiring new skills. A worthy alternative to the bored trees skills.

The modules themselves as resources to create new items are in the process of the mission, so be prepared for the inevitable pereprohozhdeniya multiple tasks. Do not want to waste time on it? Take out your credit card. Despite the fact that the Free-to-Play in Warframe quite soft, it is sometimes too intrusive. No, you can fully play the game without spending a penny, but in this case the reserved by patience – quickly get, say, a new Warframe not work. First you need to save money to the drawings, and then spend a few evenings to gather the necessary resources and, most sadly, the components, the drop rate are not entirely clear. Moreover, apart from the costume would have to try a new weapon … And get this all you want now, not ever in three weeks. If you’re lucky.

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Battles in Warframe clearly failed. The combat system is simple and convenient, each player is armed with two kinds of firearms and one cold, plus a set of skills, depending on the modules installed. Themselves fighting incredibly spectacular. General picture – one of the strengths of the game in Digital Extreme obviously know how to work with special effects. Troop leisurely sneaks down the dark corridor, hacking terminals, eliminating the surveillance camera, when suddenly the intercom alerts – get noticed, and the computer starts the brightest light show this year. Something explodes, blinding for a few seconds, do not have time to go sight as sweeps past the Ember distracting and blinding fireballs again. Ash comes out of nowhere, causing enemy soldiers a few quick punches to the back and disappears again. Excalibur intercepts katana and cut one into a crowd of enemies, nasevshih a powerful tank Rhino. At such moments Warframe gorgeous.

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But now the battle is over and it becomes boring. Whatever it was, monotonous environment has an effect, the card is not too informative and in large areas can sometimes get lost. Added to Warframe mini-games to break into computers and elements of parkour is not too diversify running around the bellhop locations. In short, apart from fighting to entertain themselves in the game almost nothing.

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But the main problem of the game is not even that. Warframe so far does not give tools for effective interaction between the players themselves. Rosters, chat, clan management interface – all this is done is not the best way. In appendage, Warframe filters play, depending on the delay and the geographical location, that sometimes has a negative impact on the search for mates. Yes, these settings can be changed manually, but that did not help much, so it is better to start to play with friends, so you can avoid a long search of players for the start of the mission. You can perform the mission and solos, but they are poorly balanced for singles and sustain such a hardcore can not everyone.

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Warframe captivating dynamic, collecting and pumping modules costumes and even games with co-op for up to four people have recently not indulge, so some disadvantages can close your eyes.

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