Raqwe » GTA 5 https://www.raqwe.com Hi-tech news Thu, 14 May 2020 10:06:44 +0000 en-US hourly 1 http://wordpress.org/?v=4.3.1 GTA Online: surviving in Los Santos https://www.raqwe.com/gta-online-surviving-los-santos/ https://www.raqwe.com/gta-online-surviving-los-santos/#comments Sat, 12 Oct 2013 12:22:33 +0000 http://www.raqwe.com/?p=8956 It is fashionable to launch new games without the campaign, multiplayer or anything else that elements “dopilivaya” missing along the way, so that activation of the GTA Online, multiplayer GTA V , but on October 1, apart from the release of the game itself looks quite in the spirit. One would hope that the pause will allow Rockstar to evaluate the audience and prepare for an influx of online thieves – too many games Pogorelov recently on the run because of the banal lack of servers and access problems. But the start will still get worse than you would expect. The first couple of days it was possible to drive […]

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It is fashionable to launch new games without the campaign, multiplayer or anything else that elements “dopilivaya” missing along the way, so that activation of the GTA Online, multiplayer GTA V , but on October 1, apart from the release of the game itself looks quite in the spirit. One would hope that the pause will allow Rockstar to evaluate the audience and prepare for an influx of online thieves – too many games Pogorelov recently on the run because of the banal lack of servers and access problems.

But the start will still get worse than you would expect. The first couple of days it was possible to drive safely put off to the side – cloud server Rockstar did not survive, the characters have been created, online does not work. Then we went to the patches, patches and patches. Echoes of the problems start to hear the players even now, when the loading screen tips GTA Online flaunt “it does not lose its character” and “Do not press this button.” But the connection is stable, and we can now say for sure that GTA Online started.

In the trailer and the official website we were promised a “dynamic and constant open world for 16 players, which begins with the content and GTA V continues user generated content.” This is only half true.

Greets us with a rather original character generator. No eyebrows or length bust size – things no one can edit. But you can choose the look of their parents and grandparents to great-grandmothers, that will affect the complexion of the hero. In addition, it indicates the daily routine – six hours of sleep, three – sport activities, a couple of hours of legal work, and everything else – idleness. This affects the initial parameters of the character and for some reason changed his clothes, which could be before that is already specified player. Why was it so complicated – it is not clear, but beat the Saints Row in this regard Rockstar has clearly failed – persons ancestors virtually indistinguishable at this resolution, and the influence of the characteristics is minimal.

With the opening of a permanent peace came a hitch. Each time the player enters the GTA Online, he gets into a session for 16 people. Preference is given to “server”, which is a friend or a member of the gang. In fact, it’s a sandbox, which is a kind of hallway – here the player can ride, visit the gambling establishments, buy real estate and cars. But as soon as he chooses to take someone’s job, or an invitation to the mission, all the participants will get a “dungeon” (a separate, enclosed location, generated for a group of players), where the host will be invited. No other players on the mission will not be – only the NPC and members. 

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Mechanics of this “instance” means that after the successful completion of the job group does not fall apart, and continue the game, so in the end there is a beautiful array of six new jobs, where each makes his choice – to continue to have fun together, or go back to idle mode. The trouble is that all these jobs to choose from – the usual racing, skydiving and other standard mission. A group usually gather to perform the original story assignments that are handed out characters from the single-player portion of GTA V.

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In my opinion, the most unfortunate decision in this system – the constant change of the server. Upon completion of quests the player does not fall into that session, from which he retired. So if you went to play with his friends, and one of you decided to go on a mission alone, then back to you he will not fall, and will have to be collected again, use the button “Join the other.” But the fact that the seats in the new session will be enough for everyone.

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This system has an impact on the general attitude to the published server. Imagine that you are constantly being moved from one train car to another – everything seems to be going in the same direction, but to dating, friendship or quarrel is not reached. Therefore, in a general session predictable chaos reigns, where it’s easy to get shot by a passing bespredelschik inadequate or become a target player who decides to blow up at any price your car. In Rockstar promise to monitor the behavior of players, displacing distinguished themselves in a reservation for the “bad.” But while the work of the system is not particularly noticeable.

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Another thing that affects the gameplay are the points which are marked all the players on the map. There’s nowhere to hide, sit too well hidden “arrow” between the two groups immediately turn into a mass slaughter, where nothing can be disassembled. Offended are repeatedly bounty offenders, and the server begins the hunt. The greater the reward – the more willing to destroy the target. Moreover, the reward can expose and NPC, which you drove the car. It does not help either out of the game or a game of hide and seek – the goal is visible to all and always, so death is inevitable, the only question of time. Another thing that cheat the system and cash in on this easy – just call a friend, who will shoot you, and then production can be divided into two. This approach is justified only when a large reward for his head, as if each death he loses about $ 2,000 in-game currency. 

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Story missions do not shine diversity. For each completed task accrues not only a cash bonus, but the reputation score. There is a growing level of player – opening up new types of weapons available hairstyles, clothing and other virtual “joy.” But the level before the 20th story missions handed out familiar characters look too pale. Steal a car for Simon to steal coke for Gerard repeated to exhaustion. Changing places, but the scheme remains the same – to get to the place and kill everyone, pick up a package and take him to a point. The emergence of new, but still familiar from the single player game characters is very slow. There are constant “distribution” from other players in the mission that you have already seen or are like two peas similar to the one that you just ran. The promised content is user-generated, so far in the project and will be introduced later, as the editor, with which the mission and will be created.

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Outlet are independent  in free mode. Fortunately, you can hunt for expensive cars, which are valued in Los Santos Customs, or rob another roadside shop.

But the ownership of real estate in the GTA Online is perfectly implemented. Buy luxury apartment in the heart of the city with large windows, and then invite your friends – priceless. Thought out every detail, down to the ring at the door, and the need to open a guest. However, may be declared and uninvited guests, as well as bullies who calls and runs away. To do this, the TV in the living room of the channels – the camera monitoring the entrance. Special entertainment in the home, however, is not, therefore, limited to meeting the drinking of alcohol (from beer to wine and whiskey and green juice – depending on the value of the apartment), staring into a telescope neighborhoods and walk around the garage. 

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Has expanded the functionality of the gaming smartphone. Now it can be used to cause personal mechanic (if you have a garage) that will fit the selected car, use the services of an insurance company, or call on the help of experts from the private military company Merriuezer. In addition, you can call and heroes of the story line that transcends online. 

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So far, in the company of friends GTA Online looks good, and the time for the session flies by quickly. However, it later turns out that most of it you were fooling around, changed clothes, fighting with other players or trying to make a collective picture in the apartment of a friend. Much of the planned in the GTA Online yet – Editor, custom missions, sane clan wars, bank robberies. Yet done enough for it to entertain a huge army of fans, but Rockstar should hurry up with the introduction of promised features as virtual residents of Los Santos is not played enough. 

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PS In the design of this article draws user photos Rockstargramm, loaded with virtual smartphones GTA V.

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Rockstar Games lifted the veil of secrecy over the GTA Online https://www.raqwe.com/rockstar-games-lifted-veil-secrecy-gta-online/ https://www.raqwe.com/rockstar-games-lifted-veil-secrecy-gta-online/#comments Thu, 26 Sep 2013 10:59:08 +0000 http://www.raqwe.com/?p=7645 On the eve of launching GTA Online company Rockstar Games has decided to share with users in some detail about the possibilities of the online mode. Recall that the output additions will take place on October 1, and buyers licensed copy of GTA 5 will be able to download it for free. In the developer’s official blog said that the success of the multiplayer mode is completely dependent on the players. That is why one of the priorities will be to ensure the user feedback on the mark. According to Rockstar Games, it is important to everyone’s opinion. To collect and analyze all kinds of information and suggestions from users […]

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On the eve of launching GTA Online company Rockstar Games has decided to share with users in some detail about the possibilities of the online mode. Recall that the output additions will take place on October 1, and buyers licensed copy of GTA 5 will be able to download it for free.

In the developer’s official blog said that the success of the multiplayer mode is completely dependent on the players. That is why one of the priorities will be to ensure the user feedback on the mark.

According to Rockstar Games, it is important to everyone’s opinion. To collect and analyze all kinds of information and suggestions from users will be used by the two new channels: e-mail ([email protected]), which will be launched on October 1, and the forum GTA Online Forums. In a short time the official forum section will be updated and relevant topics for the new game.

The company notes that the maximum number of real players in multiplayer, can not exceed 16. Members will receive a maximum of possibilities and full freedom of action. The developer plans to introduce different kinds of missions, designed as a single player, as well as a group. The main driving force in the game will be money and reputation, which in multiplayer mode, you can be more easily obtained than in singles.

The developer has confirmed recent rumors about micro-transactions, but stressed that the game is designed so that any problems with them should not occur.

Rockstar Games has also announced a set of updates that are waiting for users from the very first days of launching the multiplayer mode. For example, the ability to create your own quests and missions, the addition of Beach Bum Pack (4 new beach car, two new weapons and more than 300 articles of clothing), the mode of “Capture the Flag” and the like.

More details can be obtained from the reports in the official blog.

Recall that in the first day of sales GTA 5 has earned $ 800 million.

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During the first day of sales GTA V grossed $ 800 million https://www.raqwe.com/day-sales-gta-grossed-800-million/ https://www.raqwe.com/day-sales-gta-grossed-800-million/#comments Thu, 19 Sep 2013 15:57:46 +0000 http://www.raqwe.com/?p=7072 Action / adventure GTA V, which was released on September 17, surpassed the most optimistic forecasts and set a new sales record in the first 24 hours – $ 800 million Before the start of the game, analysts have predicted that before the end of September, GTA V will earn $ 1 billion , while sales of the first day will be at $ 400 million In fact, the project is Rockstar Games twice blocked the projected figure. In 2008, GTA IV has brought $ 500 million in sales this week, and the first record of the day in 2012 put the Call of Duty: Black Ops 2 – $ […]

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Action / adventure GTA V, which was released on September 17, surpassed the most optimistic forecasts and set a new sales record in the first 24 hours – $ 800 million

Before the start of the game, analysts have predicted that before the end of September, GTA V will earn $ 1 billion , while sales of the first day will be at $ 400 million In fact, the project is Rockstar Games twice blocked the projected figure.

In 2008, GTA IV has brought $ 500 million in sales this week, and the first record of the day in 2012 put the Call of Duty: Black Ops 2 – $ 500 million in 24 hours.

September 17 GTA V for PlayStation 3 and Xbox 360 went on sale all over the world except Brazil and Japan, the release of these countries is later. In the U.S., the game sold in 8,300 stores starting at midnight.

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GTA V will earn $ 1 billion before the end of September https://www.raqwe.com/gta-v-will-earn-1-billion-end-september/ https://www.raqwe.com/gta-v-will-earn-1-billion-end-september/#comments Tue, 17 Sep 2013 12:20:15 +0000 http://www.raqwe.com/?p=6831 Today, September 17, on sale all over the world comes one of the most anticipated and most expensive games in history – GTA V. Analysts predict the draft Rockstar Games a huge financial success – sales of GTA V should rise from the previous part of the game. Predecessor, GTA IV, released in April 2008 on the PlayStation 3 and Xbox 360, and in December 2008 on a PC, for five years, has sold 25 million copies and earned $ 1.56 billion, while putting a few records. So, for the first day it was sold 3.6 million copies of the game, and this week – 6 million, bringing the publisher […]

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Today, September 17, on sale all over the world comes one of the most anticipated and most expensive games in history – GTA V. Analysts predict the draft Rockstar Games a huge financial success – sales of GTA V should rise from the previous part of the game.

Predecessor, GTA IV, released in April 2008 on the PlayStation 3 and Xbox 360, and in December 2008 on a PC, for five years, has sold 25 million copies and earned $ 1.56 billion, while putting a few records. So, for the first day it was sold 3.6 million copies of the game, and this week – 6 million, bringing the publisher about $ 500 million in revenue.

According to analysts of Sterne Agee, GTA V is the most expensive game in history – the cost of its development is estimated at $ 265 million, which is comparable to the budgets of films like “Avatar”, “The Avengers” and the sixth part of “Harry Potter.” Representatives of Rockstar Games did not confirm nor deny this figure. Thus the project is almost paid for before release – it was pre-ordered 2.5 million copies of the game that, given the special and collectible editions was to bring more than $ 200 million

The specialists of the same Sterne Agee predicted that GTA V will set a record first-day sales of 6.5 million copies and $ 400 million analysts Robert W. Baird & Co talking about 12 million cases by the end of September and revenue of $ 1 for the first month of sales. In Sterne Agee called even more optimistic figures – 13.5 million copies by the end of September.

Overall, by the end of the financial year in March 2014, the publisher of the game, the company Take Two, will boast 18-20 million sold boxes. In view of the likely future additions and porting of games for PlayStation 4, Xbox One and PC, GTA V is easy to bypass its predecessor with 25 million copies in five years.

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Details GTA 5: optional robbery and travel on buses https://www.raqwe.com/details-gta-5-optional-robbery-and-travel-on-buses/ https://www.raqwe.com/details-gta-5-optional-robbery-and-travel-on-buses/#comments Wed, 14 Aug 2013 06:15:56 +0000 http://www.raqwe.com/?p=4095 In the latest issue of the Brazilian Journal PlayStation Revista Oficial published extensive material, revealing some new details of Grand Theft Auto 5. The article says that the robbery, which the main characters in the recent planned gameplay trailer will not be part of the storyline. Also part of the GTA 5 for the first time in the history of the series will be shuttle. Representatives of Rockstar Games told reporters Brazilian edition that is most in the course of development has changed the look of Franklin. By the way, thanks to him, the game will reappear in the war factions. In addition, the developers have hinted that a Grand […]

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In the latest issue of the Brazilian Journal PlayStation Revista Oficial published extensive material, revealing some new details of Grand Theft Auto 5.

The article says that the robbery, which the main characters in the recent planned gameplay trailer will not be part of the storyline. Also part of the GTA 5 for the first time in the history of the series will be shuttle. Representatives of Rockstar Games told reporters Brazilian edition that is most in the course of development has changed the look of Franklin. By the way, thanks to him, the game will reappear in the war factions. In addition, the developers have hinted that a Grand Theft Auto 5 they have scheduled at least one DLC, however, when it comes out, not reported.

Recall before the game’s release just over a month. GTA 5 will be released on September 17th on the Playstation 3 and Xbox 360.

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