Raqwe » MMO https://www.raqwe.com Hi-tech news Thu, 14 May 2020 10:06:44 +0000 en-US hourly 1 http://wordpress.org/?v=4.3.1 Epic battle in Eve Online valued at $ 330,000 https://www.raqwe.com/epic-battle-eve-online-valued-330000/ https://www.raqwe.com/epic-battle-eve-online-valued-330000/#comments Sun, 02 Feb 2014 08:15:09 +0000 http://www.raqwe.com/?p=12610 Events that took place from 27 to 28 January 2014 in the system B-R5RB, already dubbed a bloodbath. Incredible scale battle unfolded due to carelessness of the corporation members HAVOC, who forgot to set up an automatic payment system sovereignty. CONCORD (police Eve Online), find “debts” declared the seat vacant, hastened to take advantage of an alliance than CFC / DTF (RUS). Fleet Russian alliance entrenched in the system and began to prepare to repel an imminent attack alliance PL/N3, which also included the loss of control over the system of the corporation. Fueled the situation that the war between these groups is October 2013. Fight, which claims to be […]

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Events that took place from 27 to 28 January 2014 in the system B-R5RB, already dubbed a bloodbath. Incredible scale battle unfolded due to carelessness of the corporation members HAVOC, who forgot to set up an automatic payment system sovereignty. CONCORD (police Eve Online), find “debts” declared the seat vacant, hastened to take advantage of an alliance than CFC / DTF (RUS). Fleet Russian alliance entrenched in the system and began to prepare to repel an imminent attack alliance PL/N3, which also included the loss of control over the system of the corporation. Fueled the situation that the war between these groups is October 2013. Fight, which claims to be the longest laurels PvP-confrontation in the history of computer games, lasted 21 hours, and accurate statistics developers were able to provide only the next day.

According to statistics, CCP , in the battle of 7548 took part in the unique characters of the two coalitions, with 6058 players fought directly in the B-R5RB. Maximum number of ships at the same time is in the system – 2,670.

This battle was not the most massive in the 11 years of existence, Eve Online, but it was destroyed by the most class ships “Titan”. N3/PL lost 59 titans, while the winners of the CFC / DTF (RUS) missed 16. Titans – the largest and most expensive ships in the universe of Eve Online, their construction takes thousands of man-hours, and the cost is measured in thousands of dollars. For example, Erebus, the most expensive of the destroyed ships, worth about $ 5,500. looked really impressive fight.

Today, developers are planning to deploy the system titanomachy – cemetery destroyed the Titans, so as to perpetuate this battle in the history of Eve Online.

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Neverwinter – more action, than MMO https://www.raqwe.com/neverwinter-action-mmo/ https://www.raqwe.com/neverwinter-action-mmo/#comments Sun, 19 Jan 2014 09:40:46 +0000 http://www.raqwe.com/?p=12341 Lively and dynamic mix of action, multiplayer games and designer jobs, so you can briefly describe the MMORPG Neverwinter. However, some drawbacks. Neverwinter – quite extraordinary MMORPG. To take at least that part of MMO-here reduced almost to a minimum, and she professes principles desktop version of Dungeons & Dragons and often very similar to the single-player game. There is no open world, hundreds of characters fighting for quest monsters and raid content for groups of forty people. Instead, you offer to do performing topical tasks in relatively small zones, and to participate in the script or the descent into the cave just need a group of five people. Free […]

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Lively and dynamic mix of action, multiplayer games and designer jobs, so you can briefly describe the MMORPG Neverwinter. However, some drawbacks.

Neverwinter – quite extraordinary MMORPG. To take at least that part of MMO-here reduced almost to a minimum, and she professes principles desktop version of Dungeons & Dragons and often very similar to the single-player game. There is no open world, hundreds of characters fighting for quest monsters and raid content for groups of forty people. Instead, you offer to do performing topical tasks in relatively small zones, and to participate in the script or the descent into the cave just need a group of five people.

Free original combat system further enhances the similarity with Neverwinter single-user role-playing games and, frankly, is the biggest advantage of this project, it is advantageous to distinguish it from most competitors. Instead order podnadoevshego cyclic use skills and avtoudarov the chosen enemy in Neverwinter player will be more active, manually blocking and dodging enemy attacks, avoiding the frequent attacks on the area, managing to strike back at intervals attacks or heal allies. Most part of this Neverwinter recalls battles in Dragon Age II and similar games, but without pause.

Designer characters is pretty good, but the results of his work eventually nullified monotony armor sets. Equal level and belong to the same race one class characters look identical. Incidentally, at this point in the game eight races and classes six. Role-playing game system itself is an adapted version of the fourth edition of Dungeons & Dragons and deal with it will not be difficult, since hardly fans of RPG, there are those who have not previously encountered with D & D in a particular embodiment. But the small amount involved at first surprising skill buttons. In fact, the player will have to operate two types of normal attacks, three skills working on a system of kickbacks, two special class abilities tied to the Tab and Shift, and two more “everyday” that are active in the recruitment of the right amount of action points. Complete the picture of passive class features. In this case the player can at any time to rebuild kit used skills, based on immediate needs. 

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Focus on the story quests affected unit of the game world, it is divided into a Neverwinter closed instant-location in which you make a sortie from the capital. Forgotten Realms fans waiting is not the most pleasant discovery – Neverwinter quite freely interprets the famous story of the universe and somewhat out of the picture. However, to enjoy the game it does not disturb you. Unfortunately, despite the fact that often come across interesting mission, most monotonous tasks can be reduced to collecting quest items and killing a certain number of monsters. Yes, and storytelling itself has little to offer to the player who saw the Guild Wars 2 or Star Wars: The Old Republic .

Neverwinter rescue fast and dynamic combat and, in fact, free project. And the players get access to all the existing content and the time did not feel any discomfort in connection with the status of “freeloader”. They do not hamper in the media, do not limit the possibility of communication, not block access to the auction and do not write in a hurry “elves second grade.” However, a couple of dozen levels developers start subtly hint – to take advantage of the following features you need to put more effort and dedicate the game a few extra hours. Do daily quests, dungeons start to visit more often, participate in PvP. But when will earn sufficient astral diamonds come, we raise the level of your companion or give here is a beautiful mount.

And local auction works exclusively on the astral diamonds. Live without it, of course, possible, but sometimes there is rare and useful products.

It would seem nothing special, in all MMO users make “grind”, extracting the local currency, but Cryptic too overdone. The fact that you can not get astral diamonds just for everyday activities will reward you with astral diamonds that need to facet and turned into diamonds. A number of diamonds that you can facet during the day is strictly limited, that will cause an appreciable disadvantage in later levels. Prices at auctions and traders simply gaming space, so if you decide to use the full gaming experience, will either have to pay a lot of time Neverwinter or shell. Pay, incidentally, also need a lot. Bag 24 cells, for example, will cost a little more than $ 10, and the average cost of driving an unusual animal is about $ 40 

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The game has companions that help the player in battle, healing his or passively lifting the value of certain features. In principle, their role and ends, communicate and build relationships with them, we are not allowed. But you can increase the level of satellites, sending them to independent missions that can take several hours. Level satellite affects the efficiency of his skills and even appearance.

The local crafts system with minimal changes in Neverwinter moved from Star Wars: The Old Republic. We also send artisans to gather the necessary ingredients or instruct make the desired object. Execution of the order may take from several minutes to several hours and, like so much else in the game can be accelerated by spending a certain amount of astral diamonds. Ingredients for making items, as well as other useful consumables, you can find yourself, or buy from dealers and auction.

PvP in the game is in its infancy and so far no particular interest, but the developers have already announced plans to release a supplement entirely devoted to this game mode. 

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Another distinctive feature of Neverwinter – this workshop, with which anyone can create their own jobs. Virtually every location you can find a special board advertisement or NPC, which will allow users to view the generated jobs and choose the one that will suit your taste. However, for these purposes it is better to use the Home menu, which allows you to quickly sort your custom job by popularity and quality, weed out the obvious junk. Furthermore, from this page conveniently take place in dungeons, scenarios and battles with other players. 

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Despite the fact that the European version of the game came out June 20, 2013,  recently released the second update for content Shadowmantle these versions synchronized with each other. Moreover, they now use a single client and to switch the language enough to change the game settings.

Perhaps in the current state of Neverwinter hardly able to claim the role of your main virtual house, but the game deserves to be at least you noticed it. Fortunately, it can be done for free.

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Star Citizen continues to break records: exceeded $ 35 million overcome https://www.raqwe.com/star-citizen-continues-break-records-exceeded-35-million-overcome/ https://www.raqwe.com/star-citizen-continues-break-records-exceeded-35-million-overcome/#comments Tue, 24 Dec 2013 13:57:12 +0000 http://www.raqwe.com/?p=11978 Space simulator Star Citizen managed to collect more than $ 35 million, which is a new record not only for the creators of the project, but in general kraudfandinga. Collecting funds for the ambitious project of Chris Roberts began in October 2012 and the level of $ 30 million he overcame less than a month ago . Recall that overcoming the barrier of $ 29 million marked the emergence of an additional single-player content in the offline campaign Squadron 42. Now the creators have promised to include in the game small armored ship Drake Herald, which is designed for the safe transport of information from one place to another. Notes […]

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Space simulator Star Citizen managed to collect more than $ 35 million, which is a new record not only for the creators of the project, but in general kraudfandinga.

Collecting funds for the ambitious project of Chris Roberts began in October 2012 and the level of $ 30 million he overcame less than a month ago .

Recall that overcoming the barrier of $ 29 million marked the emergence of an additional single-player content in the offline campaign Squadron 42. Now the creators have promised to include in the game small armored ship Drake Herald, which is designed for the safe transport of information from one place to another. Notes that the main features of the ship are the backup power system, a powerful engine, the electromagnetic shield, software for data encryption and data transmission equipment over long distances.

As before, Chris Roberts did not intend to stop there and after overcoming the milestone of $ 37 million, he promises to add to the game so-called “stellar graveyard”, located in the heart of the star system Tanga, which in turn lies in an unusual rectangular planetary nebula. According to preliminary data, in this system will be two dead planet, devoid of atmosphere.

It is also worth noting that last week Chris Roberts said the decision to postpone the start of several months of closed testing regime Dogfighting Mode due to that due to the influx of users need a more robust server side. At the same time, Mr. Roberts assured that this delay is not in any way affect the timing of release of the final version. Recall output the final version of Star Citizen in 2015.

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World of Warplanes – everything from screws! https://www.raqwe.com/world-warplanes-screws/ https://www.raqwe.com/world-warplanes-screws/#comments Mon, 02 Dec 2013 07:21:25 +0000 http://www.raqwe.com/?p=11282 November 12, the release of the most ambitious project of the domestic game – Aviation MMO World of Warplanes. Responsible for the development of the game and the Persha Studia need to recognize that children have coped with their task. After the success of World of Tanks announcement of two more military MMO from Wargaming for anybody came as no surprise. It was clear and that the aforementioned repeat success with “sea” or “air» MMO unlikely to happen, but I believe that they still will not look at the background famous throughout the world, “Tanks” poor relatives. It is safe to say that “Airplane” and everything turned out World of […]

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November 12, the release of the most ambitious project of the domestic game – Aviation MMO World of Warplanes. Responsible for the development of the game and the Persha Studia need to recognize that children have coped with their task.

After the success of World of Tanks announcement of two more military MMO from Wargaming for anybody came as no surprise. It was clear and that the aforementioned repeat success with “sea” or “air» MMO unlikely to happen, but I believe that they still will not look at the background famous throughout the world, “Tanks” poor relatives. It is safe to say that “Airplane” and everything turned out World of Warplanes has all chances to bring the universe Wargaming those players who, for one reason or another started playing tanks.

For what can be praised World of Warplanes primarily because it is a low threshold for entering the game. And we are not talking about “tankmen” for which the game looks like a home where everything is familiar and stands on its usual places. The fact that World of Warplanes perfectly fits the wording easy to learn, hard to master and understand azah can anyone, even the most inexperienced player. Go conquer the skies can be just a click after selecting one of the launch aircraft. It then gain experience and earn player “silver”, the player discovers the different types of ammunition, learns than 120-octane gasoline differs from the usual and determined that more profitable to take on board – a first aid kit, fire extinguisher or pneumatic motor to restart. Creators themselves say about their project as “bouncy airplane Rubilovo” and this phrase very accurately captures the spirit and ideology of the game. 

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Everything except actually fight in World of Warplanes discarded as useless. Dimensions of playing cards, and that’s about 10×10 and 15×15 kilometers (selection of cards depends on the level and speed of the aircraft, respectively), are large enough to leave room for maneuver, but the fighting did not have to look each other in the first minutes of the match are usually already sky is lined with black plume of smoke from the wrecked aircraft. Game mode so far only one, “Supremacy”, in which two teams earn points advantage, knocking down enemy vehicles and destroying ground targets. Fights last for a few minutes, the aircraft is not being revived in War Thunder , and in contrast to the same World of Tanks, do not wait for opportunities otsizhivayas enemy in the bushes, so that, in practice, the aircraft one of the parties come to an end much sooner than will be destroyed “nazemka.” 

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Dynamics fighting mad, airplanes around discharged unthinkable aerobatics queue through the air and newcomer quickly understands what it takes to work in a team, otherwise sad fate is inevitable. In the worst case, a pair of well-aimed enemy hits and welcome back to the hangar. At best – protracted carousel with the enemy, which usually end with the intervention of a third party, or a mistake of one of the pilots. By the way of the entertainment in the game – at low altitude “put” on the tail of a newbie myself and doing another loop the loop, make it imprinted in some hill. However, too low to sink is not recommended, enemy antiaircraft guns are not asleep, so be sure to keep in mind is getting involved in the persecution of steaming opponent.

Speaking of planes, before the final version of World of Warplanes got only three types – fighters, heavy fighters and attack aircraft. Existed for MBT class carrier-based fighters was abolished and all cars in this class moved into the category of ordinary fighters. Each of the classes, of course, its role in the battle. Fast, maneuverable and well armed, but it is very flimsy fighters busy at most air stripping primarily from their own brothers and then from all other aircraft, they also arrange cover for the slower members of the team. And a fighter pilot makes sense to avoid frontal attacks and generally try to stay away from enemy sight crosshairs, good maneuverability allows. 

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An exchange thanks to the powerful weapons and a decent margin of safety heavy fighters can attack head on almost any opponent. In addition, these machines are capable of carrying a small load of bombs, so that if the pilot did not find the victim in the air, nothing will prevent deal with ground targets. Minus strands in one – with good speed, the maneuverability of these aircraft is lame, which makes them an easy target for enemy sat down on the tail.

Characterised by high survivability stormtroopers engaged mainly parsing “nazemki”, despite the fact that the firepower they are somewhere between conventional and heavy fighters. Sat down on the tail of the enemy gunship gunner makes that an attacker can not knock, but will pull considerably. It is noteworthy that this branch has so far exclusively in Soviet technology. 

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Since we are talking about countries, we note that in the World of Warplanes is currently represented Soviet, German, American, British and Japanese planes, however, they are distributed according to nationality is very uneven. Since the Soviet Union can be found in the list of 31 aircraft, while aviation fans of the rising sun to be satisfied with just ten models. However, the line will be augmented with regular content patches. 

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In Kiev did not reinvent the wheel, and borrowed from the World of Tanks a well established system of pumping planes and pilots. For each flight the player earns a certain amount of experience and in-game currency. Experience spent on the discovery of new modules for the current aircraft and unlock new models, money – on the purchase of the above, repairs, replenishment of ammunition and so on. Experience and the pilot receives, acquiring new skills, with the result that significantly affects the outcome of the battle. However, there is one thing. If bleeding aircraft initial levels is quite fast, the pilots learn painfully long. What to do? Going out to eat, even for two. You can speed up the training of pilots sending this whole experience earned by plane or buy premiumnyh plane. As in WoT, premiumnyh technique here does not dominate the battlefield and, by and large, differs from the usual only the ability to quickly train pilots and earn more money game that allows you to keep top planes without feeling myself on the high cost of repairs and maintenance “birds” 9 -10 levels. 

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Of course, the aircraft can and should not only be modified by various modules and equipment, but also in every way to decorate. For this game provides camouflage, which in addition to the purely aesthetic pleasure are also practical value – summer, winter, desert and sea coloring give a bonus to cover up on the maps of the appropriate type. But all sorts of pictures, stickers and badges are intended solely to give your plane a little individuality. In addition, for particular achievement or successful actions during the battle on the plane appear special decals, allowing you to easily identify the level of experience of the player. Camouflage can be bought for a week, month after earning the game “silver” or forever for real money. 

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It should be noted that the developers are not going to stop there and the project will continue to develop and evolve in the development are already new modes, maps and, of course, the new aircraft. Promise that in World of Warplanes during the first year of existence will all sign aircraft for existing nations. There is a likelihood of bombers as analogue artillery World of Tanks. Probably will be added and new country. And introduce the ability to create clans, with all its consequences, they will be organized, not surprisingly, on the basis of the same Tanks.

Keep in mind that to World of Warplanes need to get used to if you move here from other flight simulators, including the War Thunder, it makes itself felt ideology game. However, the acclimation period is not too lengthy, addictive behavior management and physics aircraft completed after about fifty missions. 

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Despite the fact that the game is rich tactical moments and to learn all the intricacies of the air battles will have to spend a lot of time, it is marketed primarily as a spectacular arcade, whose purpose – fan, fan and fan again. And with that in World of Warplanes all right, make no mistake. And we look forward to the new content, the first big patch should appear after a month and a half.

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Cosmos Star Citizen grossed $ 30 million funding from the players https://www.raqwe.com/cosmos-star-citizen-grossed-30-million-funding-players/ https://www.raqwe.com/cosmos-star-citizen-grossed-30-million-funding-players/#comments Tue, 26 Nov 2013 07:47:38 +0000 http://www.raqwe.com/?p=11064 Draft Chris Roberts Star Citizen kraudfandinga continues to set records. Two days ago, he overcame the level of $ 29 million and now almost reached the sum of $ 31 million Fundraising for the global space simulator Star Citizen of the father of the genre Chris Roberts started on the project site in October 2012. Month heir Wing Commander grossed $ 6 million – two thirds of the game on the site and another third on Kickstarter. But Roberts did not stop and continued to receive funds from the players, offering them new additional targets. By July 2013 Cosmos already collected $ 14 million. Over the past 5 months Star […]

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Draft Chris Roberts Star Citizen kraudfandinga continues to set records. Two days ago, he overcame the level of $ 29 million and now almost reached the sum of $ 31 million

Fundraising for the global space simulator Star Citizen of the father of the genre Chris Roberts started on the project site in October 2012. Month heir Wing Commander grossed $ 6 million – two thirds of the game on the site and another third on Kickstarter. But Roberts did not stop and continued to receive funds from the players, offering them new additional targets. By July 2013 Cosmos already collected $ 14 million.

Over the past 5 months Star Citizen doubled that amount. Taking the level of $ 29 million marks the emergence of additional content in single off-line campaign Squadron 42. Next goal – $ 32 million is to bring new ships and other improvements.

Star Citizen output planned for 2015 and only on PC. As Chris Roberts said: “The game will not be simplified in favor of smaller platforms.”

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